


Phoenix Point is out now on PC, with PlayStation 4 and Xbox One editions slated to launch on October 1 and PlayStation 5 and Xbox Series X versions arriving at a later date. In the meantime, they can play several other tactical shooters in the same vein as Phoenix Point and XCOM on consoles, including Gears Tactics, Mutant Year Zero: Road to Eden, and Wasteland 3. The game wound up getting three subsequent DLCs in the months since its launch, with the lineup including Festering Skies, Legacy of the Ancients, and Blood and Titanium. Each addition added new content to the base experience, which players on consoles can look forward to jumping into when the Behemoth Edition hits shelves. A system bundle, which included a whole year of the service along with a 4GB memory card, came out at a time when its heaviest hitters could be downloaded for free using the PlayStation Plus. The game is set in 2047 with Earth under attack from an alien force and players acting as the leader of a cell in a secretive organisation called the Phoenix Project. One of the biggest deviations is its free aiming system, which allows players to manually fire their gun at a specific limb of the unit they're targeting. Phoenix Point is billed as a spiritual successor to the X-COM series, which was created by studio head Julian Gollop. While Phoenix Point shares a lot in common with XCOM, it also strays from the series in several ways. They'll go head to head across several procedurally generated maps, utilizing a combination of soldiers from three distinct factions to annihilate evolving enemies that change their tactics over the course of the game. For those who didn't catch Phoenix Point's release on PC, the game follows a similar premise to XCOM, seeing players assume the role of a commander who must bring together a team of soldiers to fight back against an alien invasion.
